![]() ![]() That change in the values and culture of Blizzard Entertainment isn't anything new. And so now a video game empire that has to appease shareholders and all that sort of stuff." At that point it was just Blizzard and then some anonymous corporate owner, Vivendi or whoever. The whole empire is different, and Activision didn't have any influence. ![]() "When we quit, there was like 180 employees total. "The old Blizzard is gone," Max Schaefer added. That interview, which includes their opinions on Diablo 4's announcement, Blizzard's past and present, and China's turbulent games industry, will be posted in full on PC Gamer later this week. Max SchaeferĪt Path of Exile's ExileCon fan convention in New Zealand this weekend I had the chance to speak with Blizzard North's founders and Diablo creators David Brevik, Erich Schaefer, and Max Schaefer to get their opinion on Blizzard's recent controversies. ![]() When we quit, there was like 180 employees total. The maligned announcement of Diablo: Immortal at BlizzCon 2018 was just the beginning of a tumultuous year of news like Blizzard cutting hundreds of jobs despite posting record profits, rumors of Activision's increasing cost-driven influence, and an enormous international controversy when two Taiwanese casters and a pro Hearthstone player were banned when said player used his post-match interview to call for Hong Kong's independence from China. ![]() The past year has been one of the rockiest in memory for PC gaming paragon Blizzard Entertainment. ![]()
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